Scripting Library version 1 release 10 Copyright (C) 2003 Stylianos Dritsas License: http://creativecommons.org/licenses/by/2.5/ Contact: dritsas [at] alum [dot] mit [dot] edu
Prerequisites: 1. Understand and agree with the creative commons license. 2. Being able to install software on your machine (you have access rights). 3. Being able to follow the few annoying steps listed below. Download: Browse to this folder and download all files to the same folder. All updates and changes to the library are reflected back to this folder. So, check once and a while for a newer release. Setup: 1. Place all files in the same folder; A folder that you will not keep moving or renaming. (Otherwise you will have to rerun the install batch file everytime you relocate the files). 2. Double click install.cmd batch file. It will append some entries in your registry so that vbscript will be able to locate the library. A message will appear saying that the server was installed (or not). 3. If the installation fails, its probably because you don't have the access rights to install stuff in the registry. 4. To test if all went ok... Double click the probe.vbs script. If everything went ok an "about" message box will popup.
Changes since release 9 1. Rewritten array_allocate( ) 2. Added string_startswith 3. Formatted the libary to work with documentation engine
Changes since release 8 1. Added color_coldhot color palette/ramp 2. Added bounds_begin 3. Added bounds_make
Changes since release 7 1. Added triple plane intersection
Changes since release 6 1. Added vertex_local 2. Added vertex_global 3. Added ellipse_conjugate 4. Added bounds_delta 5. Added bounds_center
Changes since release 5 1. Added array_swap
Changes since release 4 1. Added Container Class!!! 2. Fixed bounds_create
Changes since release 3 1. Added intersect_lineline 2. Added intersect_lineplane 3. Added intersect_linesphere 4. Added matrix_rotate 5. Added matrix_transpose 6. Added matrix_invert 7. Added matrix_addition 8. Added matrix_multiplication 9. Added matrix_vector 10. Added vertex_inside 11. Added vertex_between 12. Fixed vertex_convert to match number_convert 13. Added vertex_print 14. Added bounds_inside 15. Added stl_new 16. Added stl_begin 17. Added stl_face 18. Added stl_end
Changes since release 2 1. Added vertex_reflect 2. Added vertex_mirror 3. Added vector_reflect 4. Added vector_mirror 5. Added vector_bisector
Changes since release 1 1. Fixed arc_sin function to avoid divisions by zero 2. Added quicksort function for better sorting performance
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